2.02.2009

Nightwatch notes. Year 3, day 144.

Today's scrolls scribed. Note: All scrolls were trusted to party members. A rare occurrence.

Cure light wounds (divine)

Cure light wounds (divine)

Repair light damage (divine)

Repair light damage (divine)

Hide from undead (divine)

Goodberry (divine) - Note: Berries will rot if unattended. Remember what happened last time.

Shield (arcane)

Magic missile (arcane)

Magic missile (arcane)

Color spray (arcane)

Magic weapon (divine)

Magic weapon (divine)


Today's infusions:

Armor enhancement, lesser, on Dwarf. Quite a delight. An infusion I rarely get to use.


Despite previous experience around bio-being function, I find I am still truly very unsettled when they sleep near me. I suppose I will have to get used to this. Note: Try to begin attributing unconsciousness with healing (positive), instead of with oblivion (negative). Further note: think of way to integrate politeness with request that party members who sleep loudly (Dwarf) situate themselves further away from me. Although: if Night Watch were to prove useful for spotting enemy combatants, I suppose the proximity of the Dwarf would prove useful for protection. Further note: Negate previous note.

Inventory of Party Member Allies (note: learn their names tomorrow):
  • Gnome. Amiable fellow. Interesting views on magic. Impressive skill. Consider upgrading from Ally to Comrade in social hierarchy.
  • Warforged. Committed to idea of Warforged as possessions. Doesn't seem interested in study of social beings. Possibly younger than myself. Note: Ask what he does with his time.
  • Changeling. Fascinating. Consider asking for an interview on unique biological experience. Note: Excitable. Has rude manners. Proceed with great diplomacy.
  • Dwarf. Large. Try not to insult.
  • Elf (cleric): Impressive skills with magic. Seems trustworthy.
  • Elf (rogue): Impressive deductive skills. Pursue this further. Note: Do not trust with possessions. May be plotting to divide loot less than evenly.
  • Half-elf: Also a student of magic and warfare. May be foreign. Consider asking where she was assembled.
  • Half-orc: Impressive skills with magic. Equally pleased with Goodberry scroll.
Daily appraisal of companions: Overly concerned with loot. Consider goblins enemy combatants, perhaps erroneously. Gald'kashes do not seem to be related to ongoing investigation. Certain members became hostile when suggested that Gald'kashes did not deserve oblivion. Must consider altering neutral/good alignment to better fit party.

Further evidence in ongoing investigation: Gald'kash goblins do not seem to be related to Emerald Claw conflict, but are involved in a discrete conflict involving ancient alliances. Collected weaponry and armory (note: given to allies), metal wire (note: possible use involving enemy damage), and one human. Note: Find out what a War Mage is and where her alliances lie.

Note: no new spells today.
Further note: ponies???

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